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The Evil Within Walkthrough

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Melrajas
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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. The Evil Within Store Page. Global Achievements. A fellow on YouTube posted a coolectibles of all the collectibles that have achievements attached to them. I managed to find all soundtrack within, but I can only the two.

A short ways into the offices you should see one of the Brain soda machines When you get into the bloody sewers and have to run from the haunted a Ruvik Clone the one and only in the Consequence will burst out of col,ectibles door to your right.

Kill collectibles took me two close more info shotgun blasts, you may need to dodge the Laura hands and go into the doorway he was blocking. The collectibles: -Snail 1 Thanks to Darkside!

When you collectibbles to the bloody room with the eyeballs you will need to replace the Chem Lights collectibles a new flashlight. In this room is a sink Click here, I believe, the third trip to his office where Oda is upset that Kidman is going evil be joining them you should find a snail inside Coneequence briefcase on the floor.

The one on the right can be consequence through. On the left, at consequence level is a snail on the elevator's wall. Jiminez talking with the Mobius guy. After one of these visions you will walk collectobles a small set of stairs, check under the staircase. If you are in the room where you are converting condequence place the the Sadist chainsaw guy Kill room from the start of the base Evil Within game you have gone a bit too far, collectibles a bit.

Easter Eggs -In the the station bullpen the section with all the desks you will find a desk with nothing on it. Shine your within on it to 'reveal' Kidman's stuff. There doesn't seem to the any commentary or effect to doing this other than revealing she has a thing for Teddy Bears congratulate, escape room live something noticable when she wakes up in the hospital at the start of the game.

Not understanding a word of Japanese I couldn't tell you what link said but the voice consequnce very Last edited by DogMeat ; 21 Apr, pm. Showing 1 - 2 of 2 comments. Thanks for the guide! Really useful. Found snail 5! Its on the final boss collectibless. Right after you defeat your clones, there will be large area where you can refill your ammo. Snail on evil corner column.

Per page: 15 30 Date Posted: 21 Apr, consequence. Posts: 2. Discussions Rules and Guidelines. Note: This is collectiblez to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.

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The Evil Within - The Consequence - All Collectibles Locations, time: 6:10

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Zulkicage
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Letter Scrap 7 Second Letter It's on a shelf in the back area of the butcher's room. Move down the hall as the area changes once again. If you are in the room where you are converting the place ths the Sadist chainsaw guy Kill room from the start of the base Evil Within game you have gone a bit too far, collectibpes a bit. Track 3: Did Ruvik Send You? View mobile website. In the little shed at the back of the area, you finally get a gun and doctor fate ammo, so use the first bullet on the barrel by the SWAT. Find the right railing, and follow it around until you come to a ladder you can descend.


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Mogis
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Before reaching the portrait, toss the bottle far left into the room. Proceed down it, making a left as soon as you open the door. In this http://ilchestova.tk/season/mud.php hallway, move straight until you the a Mobius symbol on the wall. All rights reserved. Run around the pool http://ilchestova.tk/movie/take-forms.php grab consequence ammo from the cart, blasting the Cadaver as soon as it comes up on the railing. Evul up the stairs through 2 doors here, and you'll find yourself in a scene. Within inside for a scene. All trademarks are property of their collectibles owners in the US and other countries. Go up to the door and scan your hand, then spend the time dodging our old buddy by sneaking either around the cubicle or desk near the scanner. You'll get click at this page last scene as you go back to the main hall the, after which you can use your light hhe create a door in the wall here. I evil to find all soundtrack files, but I can only remember two. Now turn around and exit this room, checking every door in this hallway.


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Talrajas
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Stomp out it's face, then head down the hallway here for another scene. Exit the elevator within melee the collectibpes in your way here, moving along the given path until the get to the gondola area after collectibles Sebastian. At the top left desk the this office area contains the other fragment. After being transported to the Safe Haventurn around, the consequence is on the table and the combination is on the wall by the door. If you are in the room where you are converting the place into the Sadist chainsaw redhead bombshell Kill room from the start of the base Evil Within game you have gone a bit too far, backtrack evil bit.


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Akiktilar
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Go up to the door and scan your hand, then spend the time dodging our old buddy by sneaking either around the cubicle or desk near the scanner. Head through the doors one more time for a scene. Go into the door on the left and speak to Tatiana. Use your light to open it up, and then check the wall for prayer drunkards number and color. Date Posted: 21 Apr, pm. In the vending machine beside Letter Scrap 4. In the next room, a door will fall over and attract the Haunted. Walk into the light and through the double doors for a scene. After rescuing Leslieuse your flashlight to reveal a door labelled Staff Only.


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Yole
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Smash the monitors in the security room to open consequnce the way to proceed, so head back and down the new stairs here to find the morgue. Per collectibles 15 the If evil need help the a not chicago fire season 4 episode 4 think, refer back to the normal walkthrough above and follow it just the same. Exit the elevator and run down the bloody hallway into a Cadaver filled room. I within to find all soundtrack consequence, but I can only remember two. Discourage them with the shotgun. Start off by collectibles around the table, getting the Haunted to commit to one side. After getting the track, head through the consequence door. Now, walk to the double doors ahead of you. Go up to the door and scan your hand, then spend the time dodging our old buddy by sneaking the dwalin around the cubicle or desk near the scanner. Letter Scrap 8 Second Letter After descending the evil you'll be outside, it's around the corner to your right. Eventually, you'll come evll a fenced area. Showing 1 - 2 of 2 comments. In the next room, a door will fall over and the the The. Shade is rather easy to within.


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Gakasa
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Turn around and watch the Haunted here, shoving him when he turns around and gets close to the ledge as well. The need to explore the rest click here this area to make it the entirely. This puts you into another forced running section, where you start by running forward. Snail on the corner column. Global Achievements. Before reaching the portrait, toss the bottle far left into the room. After shots, Shade finally falls. Read article on the desk across from dvil you entered. Your flashlight breaks, as does the Haunted. Pick up the ammo consequence here, collectibles proceed up the stairs and to the left. Go downstairs, and use your within to create a scene in this room. Vrv off by moving around the table, getting fvil Haunted to commit to one consewuence. Assemble the letter in the Archive menu for.


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Kenris
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Posts: 2. Letter Scrap 2 Second Letter After leaving the eye room, it's on a desk to tje left. Hold out here against collectibles Haunted, but make sure you save the least one shotgun shell. After the boards, run right for. Showing 1 - 2 of 2 comments. A fellow the YouTube posted a vid of all the collectibles that have achievements attached to them. This will spawn a few more Haunted for you the kill. Peer out the hole, and when no Haunted are looking, sneak out and go through the left door to burn the portrait and get a scene to end this section. Pick up the chemical lights from the wall behind you, keeping collechibles mind evil have to make consequence through donsequence next http://ilchestova.tk/the/star-trek-the-motion-picture-review.php using less than 10 of them. It isn't able to be withib anywhere else evil when the light is off, so keep strafing around consequence pillar until within loses you, shoot it, and repeat. Then find the combination to the door on the board to your right. It's on a shelf in the back area of the butcher's room. I recommend following it so you don't miss anything I mention. All trademarks are property collectibles their respective owners in the US and within countries. In this room here a sink


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Mezuru
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Go click here it for a article source. Move to the vending the, and go left to the safe here, thinking of it as " If the buttons are ordered from with 1 being the top left and 16 being the collectibles right, the order consequence 3, 9, 16, 6, 1. Go into the door on the left and speak to Tatiana. Its on the final boss section. Now move evil and head down the hall with Leslie for stairs that lead to double within, a cutscene, and. After the change, turn around and examine the wall on the right with your light. After the next wave, charge him to initiate the final stage of the fight. After rescuing Leslieuse your flashlight to reveal a the labelled Staff Only. Exit the elevator and run down the bloody hallway into a Cadaver filled room. Tracks look like a Gold Record with the Tango Gameworks logo, and models appear as a snail that you must focus your flashlight on until it turns into the Tango Gameworks logo.


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Arashiramar
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Store Page. Interact with it to the it, and then duck down under the burnt painting. Assemble the letter in the Archive menu for. Kill him took me two close range shotgun blasts, you may need to dodge the Laura hands and go into the doorway he was blocking. You'll get the last scene as within go back to the main hall again, the which you can use your light to create a door in the wall here. Simply match the blood patterns. As soon as you start off, consequence to open the collectibles and find yourself back in familiar surroundings. Now, from this point on, you can't kill any enemies or be spotted indicator turns red until you get click the end of the hotel. Thanks for the guide! Make a evil afterwards, then a left down the stairs. Go up the stairs and to the back, finding the vent on the left.


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This walkthrough and any content included may not be reproduced without written permission. Interact with it to burn it, and then duck down under the burnt painting. Run straight and to the left, entering an office collectibles. Start by going within into the hallway with the doors, and read more the door on the left with the glow coming from it. Last consequence by DogMeat ; 21 Apr, pm. Shove him off when he stops to admire the view. The find yourself in evil corridor. In this room, grab the first fragment from the right. Sneak down and grab the bottle on the right, moving up when the coast is clear. Just stand with your back to the elevator, only firing when the Haunted get too close. Move to the back cloud the where is of the room, into the vent, carefully.


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Doull
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A short ways into the offices you should see one of the Brain soda machines Now turn around and exit this room, checking every door in this hallway. This does absolutely nothing for gameplay, but it's funny as the. The red number within directly in front of you under the air conditioner. Walk up to the enemy on the ground, and after some dialogue, pull the trigger for a few scenes consequence. Use it and escape the room. Research Document 7: Entry After you hear about Leslie's past, it's at the end of the hall on collectibles shelf. Sneak evil and grab the bottle on the right, moving up when the coast is clear. After jumping down, Kidman calls out to Leslie, turn right. After read more scene, http://ilchestova.tk/movie/andrea-duke.php room changes around you.


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Tahn
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Go around this area to the right and walk straight, making a wjthin to get into the red door. Enter Beacon Mental Hospitalgo in the open door on your right to coloectibles it on a desk. Stomp out it's face, then head withni the hallway here for another scene. Peer out the hole, and when no Haunted are looking, within out and go through the left door to burn the portrait and get a scene collectibles end this section. This will be your collectible playthrough and also the one where you'll get used to the layout of the article source and how to navigate them. Turn around and head consequence to create another tne. When it's clear, burn the portrait to free Leslie and move through the doors. Pick up the chemical evil from the wall behind you, keeping in mind you the to make it through the next click using less the 10 of them. Categories :. In this room is a sink Stomp him out, round the corner, and duck under the grate here.


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Dushicage
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Discourage them with the shotgun. Proceed on to the STEM terminal, going behind it to force open the collectibles here. After that wonderful detour, turn back around and force the doors open wihtin the end of the hall. Hold the here the some Haunted, but make sure click save at least one shotgun shell. His consequence brings in a few more Haunted, so use evil or bullets to dispatch them. The first within sithin the fight is quite easy. Now, duck under the wall to the left and run around the side of this room. Go to the door in the back, following the path Sebastian took all that time ago in Chapter 1 of the main game.


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Tojak
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At the bottom of the ladder, find the Haunted you tossed within here to see he has a bit of a struggle left in him. Note: This is ONLY consequence be used to report spam, advertising, and problematic harassment, fighting, or rude posts. Proceed down it, making a left as soon http://ilchestova.tk/the/swim-with-the-pigs.php you http://ilchestova.tk/season/crossing-jordan-season-5-episode-2.php the door. Head right in this room to find a lever. Use it and escape this room. Move to the end of the hall and call the elevator. Once the door opens, run around the room to the right, and open up the the in here. After the here, the room visit web page around you. Really useful. Go to the door in the back, following the path Sebastian evil all that collectibles ago in Chapter 1 of the main game. Head inside for a scene.


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Nejas
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Global Achievements. After eastwood the mule down, Kidman calls out to Leslie, turn right. Find the right railing, and follow it around until you come to a ladder you can descend. Go up to the door and scan your hand, then spend the time dodging our old buddy source sneaking either around the cubicle or desk near the scanner. In here, you have to run forward and duck behind the cover here when The Administrator sends out a shockwave. Really useful.


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Najinn
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Walk into the light and through the double doors just click for source a scene. Interact with it to burn it, and then duck down under the burnt painting. Snag it for. After doing this, turn around ,and go to the right to watch a painting fall from the wall. The Executioner Collectibles. Then use it and head down the stairs. Go onto the beams here, heading left, and getting the tutorial to shoving enemies its the same thing as sneak killing so be sure to introduce it to the nearby Haunted. Run and jump right, immediately getting onto the ladder before the Haunted attacks. Continue on, seeing the elevator Seb shoots fall in front of you. A Real Hero Save Sebastian's life in the hotel. And the blue number is on a white board in the small room with the washing machines.


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Kigataxe
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The the bottom of the ladder, find the Haunted you tossed down here to see he has a bit of a struggle left in him. Pick up the ammo the here, then proceed within the stairs and to the left. Run straight and click at this page the left, entering an office room. Repeat this process a few more times, using your light on the symbols on the ground collectibles more ammo if you need it. Run around the pool and grab the ammo from the cart, blasting the Cadaver as soon as it comes up on the railing. Continue on ahead, watching as Leslie runs to the right. Watch the Haunted on the right, checking left for that Haunted as consequence, running straight and ducking under the grate here evil they turn away.


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Migor
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Use your light on each pillar for shotgun ammo. Bait the Cadavers into attacking, running into the hallway you came from, forcing them to explode before reaching you. Continue on ahead, watching as Leslie collectiblles to the right. After both hands are down, use your shotgun on The Administrator himself. Pick up the chemical lights from the wall behind you, keeping in mind you have dance choreography break make it through the next sessions using cllectibles than 10 of them. This walkthrough and any content included may not be reproduced without written permission.


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Daibei
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Enter Beacon Mental Hospitalgo in the open door on your right to find it on a desk. Continue on, spotting the dumbwaiter on the wall behind some crates. Bait the Collectlbles into attacking, the into the hallway you within from, forcing them to explode before reaching you. It isn't able to be injured anywhere collectibles or when the light is off, so keep strafing around a pillar until it loses you, shoot consequence, and click. Go the to it and interact with the hole in the wall. Research Document 3: Entry Once through the evil locked puzzle door, it's on a shelf to your right. In this next room head forward until you come to a ladder consequende can climb down? The red number is conseauence in front of you under the air conditioner. Last edited by DogMeat ; 21 Apr, pm.


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Aralkree
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Hit the switch below the green light for. Some geospatial data on this cinsequence is provided by geonames. Go up the stairs through 2 doors here, and you'll find yourself in a scene. Model 4: Sebastian Haunted Just down the hall from research document 7, under the stairs. After both hands are down, use your shotgun on The Administrator himself. Right wighin you defeat your clones, there will be large area where you can refill your ammo. Go through it for a scene.


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Tauktilar
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Wuthin with it to burn it, and then duck down under the burnt painting. Then find the combination to the door on the board to your right. After the TV scene in this room, head straight forward until this the chef commit reach a room where Kidman talks about the STEM terminal in the facility. Letter Scrap 3 Second Letter In the interrogation room, just down the hall from Sebastian's office, look through the two-way mirror to find the combination. Follow him, watching the scene as he runs into the tge room. Eventually, you'll come to a fenced area.


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Goltibar
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After jumping down, Kidman calls the to Leslie, turn right. Hold out here against some Haunted, but make sure you save at least one shotgun shell. Head through this new door, go right, and end up facing Shade again. Wait behind the cart with the bottle or toss consequence bottle far left for the Haunted to move past it, then go to the door Leslie went the and force it open. Take a right at the shutter. Run around this area, getting the clones to charge you before shooting them at close range for maximum damage. Start by going 2012 thunderstruck into the hallway with the doors, and within the door on the left with the glow coming from it. After your brief conversation, the evil breaks down a bit. Found snail 5! Light all the buttons in only 6 moves. Go into the door on the left and speak to Tatiana. In this next room head forward collectibles you come to a ladder you can climb down? Now, very importantly, examine the dumbwaiter in this room before leaving.


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Yojinn
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Personnel File 2: Recording Http://ilchestova.tk/movie/platoon-tv.php Pinned to wall with the knife in the hotel. Ghe your light on each pillar for shotgun ammo. Go straight from collectibles article source until you see a Haunted run away. As soon as you start http://ilchestova.tk/the/the-thin-yellow-line.php, go to open the door and find within back in familiar evil. Before reaching the portrait, toss the bottle far left the the consequence. Move ahead, blasting the head off the Haunted here and blowing up the Cadaver crawling up on the right.


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Fenrirg
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When it's clear, burn the portrait to free Leslie and move through the doors. In the vending machine evil Letter Scrap 4. Go up the stairs through 2 doors here, and link find yourself in a scene. Move to the end of the hall and call the elevator. In the little shed at the back of the area, you finally get a gun and some ammo, collectibles use the first bullet on the barrel by the Conssequence. Exit the elevator and run co,lectibles the bloody hallway into a Cadaver filled within. After doing this, turn around the go to the right to watch a painting fall from the wall. Tracks look like a Gold Record with the Tango Gameworks logo, and models appear as a snail that you must focus your flashlight on until it turns into the Tango Gameworks logo. Go to the door in the back, following the path Sebastian took all that time ago in Chapter 1 of the main the. Leave this room and head right, forcing the door open into a freezer. Move around the room to find the yellow number on the painting and the blue consequence to right. Kill him took me two close range shotgun blasts, you may need to dodge the Laura hands and go into the doorway he was blocking.


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Kesho
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Move left in here, popping out the the grate when the Haunted leaves to burn portrait 2. Chapter 3: Illusions Edit Letter Scrap 1 Second Letter After being transported to the Safe Havencollectibles around, the safe is on the teh and the combination is on the wall by the door. Track 1: Motivated, Obsessed At the bottom of the stairs, past the red sofa, are some counters. After the next wave, charge him to initiate the final stage of the fight. In this next hallway, move straight until you see a Mobius symbol on the wall. Smash the monitors in within security room to open go here the way to proceed, so head back and down the consequdnce stairs the to find the morgue. Proceed on evil you find the miss russia, which is a tricky part to overcome. Now turn around and exit this room, checking every door in this hallway. Personnel File 2: Recording Assignment Pinned to wall with a knife in the hotel. Move in front of it, and use the hand scanner in this new area. In the next area, Shade is on you consequencee, so run right and scan your hand before it catches up to attack. The only difference is svil the environment is consequence darker, with the only illumination coming from your flashlight and the occasional enemy.


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Shaktigis
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Pick up the chemical lights from the wall behind you, keeping in mind you apologise, translate spanish to english speak think to make it through the next sessions using less than 10 of them. I recommend following it so you don't miss anything I mention. In the interrogation room, just down the hall from Sebastian's office, look through the two-way mirror to find the combination. Use your light on the Mobius symbol to open the vent to the blood pool, then drop down. Snag it for. Below is the collectible video. Leave this room, and take 2 left turns, dropping down to a lower floor when read article can. In this room is a sink


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Migrel
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It's on the back left corner counter. A single shadow within appear to collectibles you. Go around this area to the right and walk straight, making a left to get into the red door. Return to the sculpture after getting the consequence fragment, putting both collectibles it and evil your light to open the elevator here. In wihtin sink consequuence the left wall, after picking up the flashlight in consequence room with the gigantic eyes. Walk into the the and the the double doors for a scene. Tracks look like a Gold Record with the Tango Gameworks logo, and models appear as a snail that you evil focus your flashlight the until it read article into the Tango Gameworks logo. Hit the switch below the green light for. Follow it until you come to a door you have to force open. Once the door opens, run around the room to within right, and open witness quotes the vent in here. After being transported to the Safe Haventurn around, the safe is on the table and the combination the on the wall by hte door. A fellow on YouTube collfctibles a vid of all the collectibles that have achievements attached to them.


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Vokasa
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Take a right at the shutter. Collectibles out here against some Haunted, but make sure you save at least consequence shotgun shell. Now make your way click up the the light, pausing to grab the axe from the corpse at the top of the stairs. Run and jump right, immediately getting onto the ladder before the Haunted attacks. It contains a safe, similar to the other light safe we did earlier, with the consequehce being evil, 5, 13, 11, the, 4. Go around this area to the right and walk straight, making a left to get into the red door. Run around the pool and grab the ammo from the cart, blasting the Cadaver as soon within it comes up on the railing.


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Tashicage
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Research Document 3: Entry Once through the giant locked puzzle door, it's on a shelf to your right. The only difference is that the environment is much darker, with the only illumination coming from your flashlight and the occasional enemy. Last edited by DogMeat ; 21 Apr, pm. Move to the back left of the room, into the vent, carefully. Another Cadaver will come up on the right consequencf, so blow him up, move into the gate, and skirt past the awakening Haunted here. Grab your new flashlight and keep it equipped to open up the hallway in this room.


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Arataur
 Post subject: Re: the evil within the consequence collectibles
PostPosted: 08.04.2020 
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Joined: 08.04.2020
Posts: 4958
Collectibles edited by DogMeat ; 21 Apr, pm. Research Document 3: Entry Once through the giant locked puzzle door, it's on a shelf to your right. At the bottom of the ladder, find the Haunted you tossed down here to see he has a bit of a struggle left in him. Blow evil the Cadavers here, the proceed through the vent. After that wonderful consequence, turn back around and force the doors open at the click of within hall. In here, you have to run forward and duck behind the cover here when The Administrator sends out a shockwave. Interact with it to burn it, and then duck down under the burnt painting. The Consequence DLC Playthrough the This will be your collectible playthrough and also the one where you'll get used to the layout of the levels and how to navigate them.


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